Classes and Skill Trees

The six classes, the four skill categories, and how skill ranks unlock in the talent tree.

Classes

Class Skill ids start with
Warrior 1
Archer 2
Mage 3
Assassin 4
Priest 5
Warlock 6

Skill categories

Every class has four skill slots, one per category:

Category Notes
Basic Called "Normal" in game. Short cooldown, no global cooldown.
Core Main damage skill.
Tactics Medium cooldown (13 s base).
Ultimate Long cooldown (21 s base).

Each category offers two base skills, and each base skill splits into two branches, so you choose between four options per slot.

Ranks

  • Picking a base skill in the tree unlocks it.
  • The branch node then levels the skill through Ranks 1 to 3. Some ranks also switch on a passive bonus.
  • Rank 4 ("Skill+") is a separate node after the branch. It turns the skill into a stronger version with much higher damage rates.

Enhancement nodes

Each branch has a five-level enhancement node:

  • Tactics and Ultimate: cooldown −5% / −10% / −15% / −20% / −25%.
  • Basic and Core: +10 targets.

Rank 4 requires the enhancement node at level 5, so every Rank 4 Tactics or Ultimate skill already has −25% cooldown (Tactics 13 s → 9.75 s, Ultimate 21 s → 15.75 s).

See every skill's numbers in the Skill Damage Rates tool.