Mob Stats

The dummy uses a fixed stat row in every city. Used by zones that scale with your level. Row id = value type × 10000 + level. About 10 levels per displayed mob level. Combat instances use the instance level as the index; other scenes use 0. Difficulty scaling in dungeons (HP and Attack only). Use 1 for cities and open world.

Result

Stat Base row Monster adjust Instance mult Final

Notes